Flagship Service

The Digital Muse

Original character design for brands. We develop the personality, visual rules and first campaign applications, so your character can stay recognizable across still images and motion.

Created for you. Owned by you.

Inside an original character world

Six characters. One shared world.

Meet all six Mutants, explore their carnival world, then watch the finished film that brings them together.

The six original Mutants: Cyrix, King Draymor, Czarine, Ursi, Nyros and Tiny, shown in full with their names
The Mutants / Full cast reference / Open the sheet ↗
The Mutants / Original characters by Henrix

Six distinct personalities.

Cyrix, King Draymor, Czarine, Ursi, Nyros and Tiny each have a recognizable face, silhouette and wardrobe. This cast reference brings them together before they enter the same world and film.

What this means for your project

We define your character or cast first: personality, appearance and visual references that guide later scenes. The Mutants demonstrate the studio’s own original work; your commission is built around your brand.

Carnival tents and a red balloon in a sky filled with clouds
The Carnival That Never Lands / World reference
The Mutants / Art direction

A place that feels like theirs.

Canvas tents, timber, rope and clouds give the carnival a shared material language. The environment supports the characters and the feeling of the film.

What this means for your project

We define environments, colors and materials that belong to your brand, so new images feel connected to the same world.

The Carnival That Never Lands / Vertical film / 00:33
Two Much Art / Finished studio campaign

See all six in motion.

One red balloon leads a journey through the carnival, connecting every member of the cast before Cyrix catches its string. Play the finished film to see the characters, setting and story work together.

What this means for your project

We plan the story around where it will appear. This vertical film suits a social feed; the horizontal welcome cut below gives the same campaign a place on a website.

See the horizontal website version

Your project / At a glance

Build a character around your brand.

Discuss your character
What you send
Your brand story, audience, character’s intended role, visual references and first planned applications.
What we define
Personality, visual rules, an expression system and character bible. The exact poses, imagery and motion proof are agreed in your scope.
What you receive
The approved original character and documented system, with rights transfer defined in the agreement. Reusable 3D models, animation rigs and source files must be specifically included in the scope.
Timing & investment
A custom proposal based on the character, visual system and launch applications. Licensing an existing Mutant is a separate engagement.
The advantage

Recognition that compounds.

01One character
02Multiple campaigns
03Growing recognition
04An asset you own
Capability case study

The Mutants

HNRX Studio built an entire character universe from the ground up: six original characters, one recognizable visual language, and a story world designed to move across still imagery and cinematic motion.

  • Distinct personalities inside one coherent universe
  • Visual and narrative rules built for consistency
  • Original IP developed and registered in-house

Phantasia, The Birth of the Characters. Written, directed, and produced in-house.

Two Much Art / Website welcome / 16:9 / 00:33

The same world. A different welcome.

The vertical film carries the carnival into a social feed. This horizontal welcome cut, created for the Two Much Art homepage, opens with “Hello” and gives visitors a wide view of the same character world.

The format follows the placement: a vertical frame for a phone feed, a landscape frame for a website introduction. Both versions keep the full composition and play here with sound on request.

Explore both versions and the process

The Mutants ensemble poster featuring Henrix seated among six original characters
The Mutants / Ensemble Key Art
Beyond the film

A world that holds in a single image.

The same characters, visual rules, and story world extend into campaign key art without losing their identity.

This ensemble poster places Henrix inside The Mutants universe and shows what the Muse system is designed to do: move from motion into a recognizable still image that can carry a launch.

The Mutants are never sold. Select licensing opportunities are considered when the fit protects the characters and their world.
The Mutants / Licensing

License the world. Not the ownership.

A Mutant may enter the right campaign, product, collaboration, story, or experience.

Every proposal is reviewed individually. The characters remain the intellectual property of Henrix; an approved partner receives only the specific rights, duration, territory, platforms, and category named in a written license.

Tell us which character or part of the world interests you, what you want to create, where it will appear, how long it will run, and whether you need exclusivity.

Propose a license
The Digital Muse engagement

What we build

01 / Identity

A character with a point of view.

Concept, personality, voice, visual rules, expression system, and a character bible that defines what the Muse does and never does.

02 / World

A recognizable place to belong.

Art direction, environments, relationships, and narrative possibilities that let the character grow without losing the brand.

03 / Launch

A first appearance worth remembering.

Hero imagery and a motion proof designed to introduce the Muse with a complete campaign-ready visual language.

04 / Ownership

A brand asset that is yours.

Final approved character rights transfer to you, supported by the documented system needed to reproduce it consistently.

The premium extension

The Muse Engine

Your Muse does not have to disappear after launch.

The optional Muse Engine keeps the character working through seasonal campaigns, product releases, short-form stories, motion, and new brand moments. The character remains recognizable while the creative world keeps expanding.

Product launchesSeasonal campaignsSocial storiesMotionNew locationsBrand worlds
Ask about the Muse Engine

Questions

No. The Mutants and their ownership are not for sale. If you want a character your brand owns outright, that is what the Digital Muse engagement builds.

Possibly. Licensing proposals are considered case by case for campaigns, products, collaborations, entertainment, and experiences. The license would be limited to the approved use; ownership of the characters remains with Henrix.

You own it. Full rights transfer is part of the deliverable. The studio keeps nothing but the case study, with your permission.

No. A Muse can be cinematic, elegant, abstract, human, or surreal. Its form is created around the world and audience of the brand.

No. It is an original brand asset with an authored identity, visual rules, and a repeatable creative system. Technology supports production; it does not replace the idea.

The optional Muse Engine keeps the character active through launches, seasonal campaigns, short-form stories, motion, and new brand moments.

Yes. The character bible and approved visual system protect consistency whether future work is produced by HNRX Studio or your own team.

Your brand deserves a face it owns.

Tell us what your brand stands for, who it needs to reach, and what you want people to remember.

Create your Digital Muse